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utility_og.cpp 1.24 KB
be5a5443   Hakeem   My commit
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  #include "utility.h"
  
  // stl
  #include "numeric"
  #include "iostream"
  
  namespace othello::utility
  {
    ////////////////////
    //
    //
    // Interface Utility
    // Functions
    //
    //
    ////////////////////
  
    BitPieces occupiedPositions(const BitBoard& /*board*/)
    {
      return {};
    }
  
    bool occupied(const BitPieces& /*pieces*/, const BitPos& /*board_pos*/)
    {
      return true;
    }
  
    bool occupied(const BitBoard& /*board*/, const BitPos& /*board_pos*/)
    {
      return false;
    }
  
    BitPos nextPosition(const BitPos& /*board_pos*/, const MoveDirection& /*dir*/)
    {
      return {};
    }
  
    BitPos findBracketingPiece(const BitBoard& /*board*/,
                               const BitPos& /*board_pos*/,
                               const PlayerId& /*player_id*/,
                               const MoveDirection& /*dir*/)
    {
      return {};
    }
  
    BitPosSet legalMoves(const BitBoard& /*board*/, const PlayerId& /*player_id*/)
    {
      return {};
    }
  
    bool isLegalMove(const BitBoard& /*board*/, const PlayerId& /*player_id*/,
                     const BitPos& /*board_pos*/)
    {
  
      return false;
    }
  
  
    void placeAndFlip(BitBoard& /*board*/, const PlayerId& /*player_id*/,
                      const BitPos& /*board_pos*/)
    {
    }
  
  }   // namespace othello::utility