Commit c361de2bc7dfa3a9c3cd9ce74949d676ba9b41c8

Authored by Olav Kjartan Larseng
1 parent d5cdf078

changed readme, please read readme

README TO BUILD.txt deleted
1   -Project Property Pages
2   - Configuration Properties
3   - ->C/C++
4   - ->General
5   - -Additional Include Directories:
6   - (Edit the previous to working directory where the source code is placed)
7   -
8   - Configuration Properties
9   - ->Linker
10   - Additional Library Directories:
11   - (Edit the previous to glew x64 and soil x64)
12 0 \ No newline at end of file
README.md 0 → 100644
  1 +#This project has been set up as a Visual Studio 2017 Project.
  2 +
  3 +
  4 +##Project Property Pages
  5 + ###Configuration Properties
  6 + ->C/C++
  7 + ->General
  8 + -Additional Include Directories:
  9 + (Edit the previous to working directory where the source code is placed)
  10 + My project previous example: D:\csmaster\OpenGL_Projects\Projects\SpaceShooterV4\SpaceShooterV4\SpaceShooterV4
  11 +
  12 + ###Configuration Properties
  13 + ->Linker
  14 + Additional Library Directories:
  15 + (Edit the previous to glew x64 and soil x64)
  16 + My project previous example: D:\csmaster\OpenGL Projects\Projects\SpaceShooterV4\SpaceShooterV4\SpaceShooterV4\lib
  17 + My project previous example: D:\csmaster\OpenGL Projects\Projects\SpaceShooterV4\SpaceShooterV4\SpaceShooterV4\lib\Release
  18 +
  19 + ->Linker
  20 + Input:
  21 + (My project previous example:)
  22 + SOIL.lib
  23 + opengl32.lib
  24 + glu32.lib
  25 + glew32.lib
  26 + kernel32.lib
  27 + user32.lib
  28 + gdi32.lib
  29 + winspool.lib
  30 + comdlg32.lib
  31 + advapi32.lib
  32 + shell32.lib
  33 + ole32.lib
  34 + oleaut32.lib
  35 + uuid.lib
  36 + odbc32.lib
  37 + odbccp32.lib
  38 +
  39 +
  40 +#Credits to my co-students:
  41 +Kent Arne Larsen
  42 +Christopher Kragebøl Hagerup
  43 +Victor Lindbäck
  44 +Daniel Salwerowicz
0 45 \ No newline at end of file
... ...
SpaceShooterV4/x64/Debug/GameManager.obj
No preview for this file type
SpaceShooterV4/x64/Debug/SpaceShooterV4.log
1 1  GameManager.cpp
2 2 d:\csmaster\opengl projects\projects\spaceshooterv4\spaceshooterv4\spaceshooterv4\include\obj_loader.h(926): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
3   - Generating Code...
4   - Compiling...
5   - main.cpp
6   -d:\csmaster\opengl projects\projects\spaceshooterv4\spaceshooterv4\spaceshooterv4\include\fpscounter.hpp(63): warning C4244: 'return': conversion from '__int64' to 'double', possible loss of data
7   - Generating Code...
8   - Skipping... (no relevant changes detected)
9   - SpaceShip.cpp
10 3 SOIL.lib(SOIL.obj) : MSIL .netmodule or module compiled with /GL found; restarting link with /LTCG; add /LTCG to the link command line to improve linker performance
11 4 LINK : warning LNK4075: ignoring '/INCREMENTAL' due to '/LTCG' specification
12 5 LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library
... ...
SpaceShooterV4/x64/Debug/SpaceShooterV4.tlog/CL.read.1.tlog
1 1 Binary files a/SpaceShooterV4/x64/Debug/SpaceShooterV4.tlog/CL.read.1.tlog and b/SpaceShooterV4/x64/Debug/SpaceShooterV4.tlog/CL.read.1.tlog differ
... ...
SpaceShooterV4/x64/Debug/SpaceShooterV4.tlog/SpaceShooterV4.write.1u.tlog
1 1 Binary files a/SpaceShooterV4/x64/Debug/SpaceShooterV4.tlog/SpaceShooterV4.write.1u.tlog and b/SpaceShooterV4/x64/Debug/SpaceShooterV4.tlog/SpaceShooterV4.write.1u.tlog differ
... ...
SpaceShooterV4/x64/Debug/vc141.idb
No preview for this file type
SpaceShooterV4/x64/Debug/vc141.pdb
No preview for this file type
x64/Debug/SpaceShooterV4.exe
No preview for this file type
x64/Debug/SpaceShooterV4.pdb
No preview for this file type